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Select Starfruit, Ancient Fruit, a vegetable, or a modeled special input and compare its supported Keg route with selling that same stack raw. Use the crop benchmark when you need a broader crop ranking.
Stardew Valley 1.6.x
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Wine takes 10,000 game minutes (6.25 days). Potato and other vegetables become Juice in 6,000 game minutes (about 4 days). Hops take 2,250 minutes for Pale Ale, while Wheat takes 1,750 minutes for Beer. Choose your input in the calculator to see the batches that actually finish before your deadline.
Keg profit and processing time
Kegs convert crops and several special inputs into drinks with very different batch sizes and cycles. The harder question is which profitable loads fit before your deadline, not which item has the biggest price in isolation.
Select Starfruit, Ancient Fruit, a vegetable, or a modeled special input and compare its supported Keg route with selling that same stack raw. Use the crop benchmark when you need a broader crop ranking.
Wine processes for 10,000 game minutes (6.25 days) and Juice for 6,000 minutes (about four days). ValleyMath separately reserves seven and four morning checks so a once-daily shed routine never promises a mid-day reload.
A Keg output does not preserve crop quality, while selling the crop raw does. The calculation subtracts the quality-adjusted raw price from each finished batch instead of assuming every input stack is normal quality.
The rough capacity note converts remaining profitable batches into machine-mornings using each stack’s strongest gold-per-morning route. It is a directional estimate, not a second optimized plan or a crafting-resource calculator.
Unmodded Stardew Valley 1.6.x · one morning check per day · only completed batches count · your inputs stay in this browser.
How this calculator works
Quantity, quality, profession, route rules, and the raw-sale alternative are applied to the same stack.
A result counts only complete batches that fit the selected machine capacity and deadline.
Unsupported machines, inputs, or scheduling assumptions stay in the scope note instead of being guessed.
Stardew Valley 1.6.x · Page updated October 4, 2026
Sources & formulas →Common questions
Choose the crop or special input you actually have, then compare its supported Keg route with the raw-sale alternative. Expensive fruit can win on value per item, while a faster route can win when Kegs are the bottleneck.
The current catalog covers Wine, Juice, Pale Ale, Beer, Vinegar, Coffee, Green Tea, and Mead inputs that are modeled in the 1.6.x data set.
The result separates official processing time from the planner’s morning-check cycle. Wine takes 10,000 game minutes (6.25 days), while the once-daily schedule reserves seven morning checks so it does not promise a mid-day reload.
It depends on the product. Wine takes 10,000 game minutes (6.25 days), Juice 6,000 minutes (about four days), Pale Ale 2,250 minutes, Beer 1,750, Vinegar and Mead 600, Green Tea 180, and Coffee 120. Select an input to see its exact time and practical morning-check cycle together.
It provides a rough capacity check by assigning each remaining stack to its strongest gold-per-morning route. The note is directional; it is not a second globally optimized plan and does not include crafting-resource costs.
It changes the raw value you give up, even when the finished drink has the same output price. That opportunity cost is included in the recommendation.
Enter an item, Keg count, and deadline to see what finishes, what waits, and the gold added by processing.
Example result — restoring your saved settings…
Best supported routeWine+23,250g versus selling this stack raw
7-day deadline · 10 Kegs
10 processed · 10 left raw
6.25 days in game · planned as 7 morning checks
Machine capacity leaves part of this stack raw.
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