Sort by machine morning when the shed is full
Added gold per item answers “what sells for more?” Added gold per occupied morning answers “what should use the next free Keg?” Both numbers are shown because they answer different farm questions.
Stardew Valley Keg guide · interactive ranking
Rank the Keg inputs you actually have by added gold per morning, then price one stack against its raw-sale alternative before you load the shed.
Fast Keg decision
Use extra per morning when Kegs are full. Use extra per input when crops are scarce.
24 Starfruit → Wine; 60 stay raw.
| # | Input → product | Batch | Cycle | Extra / input | Extra / morning |
|---|---|---|---|---|---|
| 1 | 1 item | 7 mornings | +2,325g | +332g | |
| 2 | 1 item | 1 morning | +280g | +280g | |
| 3 | 1 item | 7 mornings | +1,705g | +244g | |
| 4 | 1 item | 2 mornings | +393g | +197g | |
| 5 | 1 item | 1 morning | +196g | +196g | |
| 6 | 1 item | 4 mornings | +656g | +164g | |
| 7 | 1 item | 1 morning | +140g | +140g | |
| 8 | 1 item | 4 mornings | +533g | +133g | |
| 9 | 1 item | 7 mornings | +930g | +133g | |
| 10 | 1 item | 2 mornings | +253g | +127g | |
| 11 | 1 item | 7 mornings | +775g | +111g | |
| 12 | 1 item | 7 mornings | +682g | +97g | |
| 13 | 1 item | 4 mornings | +359g | +90g | |
| 14 | 1 item | 1 morning | +85g | +85g | |
| 15 | 1 item | 4 mornings | +328g | +82g | |
| 16 | 1 item | 4 mornings | +328g | +82g | |
| 17 | 1 item | 4 mornings | +307g | +77g | |
| 18 | 5 items | 1 morning | +15g | +75g | |
| 19 | 1 item | 7 mornings | +480g | +69g | |
| 20 | 1 item | 7 mornings | +465g | +66g | |
| 21 | 1 item | 7 mornings | +434g | +62g | |
| 22 | 1 item | 7 mornings | +434g | +62g | |
| 23 | 1 item | 7 mornings | +403g | +58g | |
| 24 | 1 item | 4 mornings | +225g | +56g | |
| 25 | 1 item | 7 mornings | +372g | +53g | |
| 26 | 1 item | 4 mornings | +205g | +51g | |
| 27 | 1 item | 4 mornings | +205g | +51g | |
| 28 | 1 item | 4 mornings | +184g | +46g | |
| 29 | 1 item | 7 mornings | +320g | +46g | |
| 30 | 1 item | 7 mornings | +310g | +44g | |
| 31 | 1 item | 7 mornings | +310g | +44g | |
| 32 | 1 item | 4 mornings | +164g | +41g | |
| 33 | 1 item | 4 mornings | +164g | +41g | |
| 34 | 1 item | 7 mornings | +256g | +37g | |
| 35 | 1 item | 7 mornings | +256g | +37g | |
| 36 | 1 item | 4 mornings | +143g | +36g | |
| 37 | 1 item | 7 mornings | +248g | +35g | |
| 38 | 1 item | 7 mornings | +248g | +35g | |
| 39 | 1 item | 7 mornings | +240g | +34g | |
| 40 | 1 item | 7 mornings | +233g | +33g | |
| 41 | 1 item | 4 mornings | +123g | +31g | |
| 42 | 1 item | 4 mornings | +123g | +31g | |
| 43 | 1 item | 4 mornings | +123g | +31g | |
| 44 | 1 item | 1 morning | +28g | +28g | |
| 45 | 1 item | 7 mornings | +186g | +27g | |
| 46 | 1 item | 4 mornings | +102g | +26g | |
| 47 | 1 item | 4 mornings | +92g | +23g | |
| 48 | 1 item | 7 mornings | +155g | +22g | |
| 49 | 1 item | 7 mornings | +155g | +22g | |
| 50 | 1 item | 4 mornings | +82g | +21g | |
| 51 | 1 item | 4 mornings | +72g | +18g | |
| 52 | 1 item | 4 mornings | +72g | +18g | |
| 53 | 1 item | 7 mornings | +124g | +18g | |
| 54 | 1 item | 7 mornings | +64g | +9g | |
| 55 | 1 item | 7 mornings | +16g | +2g | |
| 56 | 1 item | 1 morning | −112g | −112g | |
| 57 | 1 item | 1 morning | −532g | −532g |
The table assumes one complete batch. Your stack result applies Keg count, deadline, quality, and raw-sale value. It does not include Casks or modded machines.
Full farm plan
The quick answer and this full plan use the same saved setup on this device.
01 · Your farm
Planning horizon
Farming profession
Machines
Crops & stock
Ready day: 0 = nowQuick check
ValleyMath recalculates as you type and keeps this plan on this device.
03 · Your best routes
Load the highest-value rows first. The full day-by-day list is below.
24 Starfruit→ Wine
80 Ancient Fruit→ Dried Fruit
12 Starfruit→ Jelly
8 Pumpkin→ Pickles
4 Ancient Fruit→ Jelly
60 Blueberry→ Dried Fruit
Loading your local plan…
What to put in Kegs
Wine usually wins on value for expensive fruit, but a Keg decision changes when the input is a vegetable, the crop is Gold quality, or you need the machine back before a festival. This page shows the ranking and lets you test your own stack in the same view.
Added gold per item answers “what sells for more?” Added gold per occupied morning answers “what should use the next free Keg?” Both numbers are shown because they answer different farm questions.
Wine and Juice do not preserve crop quality. A Gold or Iridium crop therefore gives up more raw-sale value than a Normal crop even when the finished drink price is unchanged.
The ranking assumes one clean batch and a fixed profession. Use the stack checker below—or the full planner—when several crops compete for the same Kegs or arrive on different days.
Model scope: unmodded Stardew Valley 1.6.x · crop, brew, mushroom, honey, Raisin, and Caviar routes · one morning check per day · machines start empty on Day 0 · Casks are not included.
How the plan is made
Every batch occupies a real machine until the morning collection day shown in the plan.
Quality and the selected profession path change what the exact input stack would sell for raw. Artisan includes the Tiller crop bonus where it applies.
Your plan auto-saves in this browser. Bookmark the page and come back without a login or cloud account. Local save import is optional.
Reference this tool
Writing a guide, tool list, video description, or forum answer? Link to this page so another player can reproduce the calculation.
ValleyMath. “Stardew Valley What to Put in Kegs — Keg Input Calculator” Data model: Stardew Valley 1.6.x. Page updated August 27, 2026. https://valleymath.com/stardew/what-to-put-in-kegs
The clean reference never includes your inventory or private share-link data.
Common questions
There is no universal answer. Expensive fruit often creates the most gold per item, while faster brews can create more gold per occupied morning. Choose the sort that matches your bottleneck, then test the exact stack below the ranking.
Use profit per item when the crop is scarce. Use profit per occupied morning when your Kegs are the bottleneck or you need the machines back quickly. ValleyMath keeps both measures visible.
Yes. Keg outputs do not preserve crop quality, while selling the crop raw does. Silver, Gold, and Iridium inputs therefore give up more raw value than Normal inputs.
No. Wine usually has the higher final price for fruit, but Juice can finish sooner. A short deadline or a full queue can make the faster route more useful.
Yes. Enter the item, quantity, quality, profession, available Kegs, and deadline. The stack result counts complete batches, leaves the remainder raw, and can be moved into the full mixed-inventory planner.