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Stardew Valley profit calculator 1.6

How much do I gain
by processing this stack?

Price one stack against every supported route first. Add machine counts, the rest of your chest, and a deadline in the full planner below.

START HEREHave a save file?Load it locally and skip the typing · no login
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Fast answer · no setup

Find the best use for one stack

Choose an item and see every supported artisan route before building a full mixed-inventory schedule.

Best supported routeWine

+46,500g versus selling this stack raw

KG

Wine

7 mornings per batch
+46,500g
Final value63,000gProcessed20Backlog0
PJ

Jelly

3 mornings per batch
+26,900g
Final value43,400gProcessed20Backlog0
DH

Dried Fruit

1 morning per batch
+15,140g
Final value31,640gProcessed20Backlog0
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Full farm plan

Add the rest of your chest inventory.

The quick answer and this full plan use the same saved setup on this device.

01 · Your farm

Machines & crops

One morning check per dayDay 0 starts empty.

Planning horizon

Farming profession

Machines

Crops & stock

Ready day: 0 = now
AFAncient Fruitfruit · 550g base
SFStarfruitfruit · 750g base
BBBlueberryfruit · 50g base
PKPumpkinvegetable · 320g base

Quick check

Make the shed plan yours

1Count machines2Add what's in your chest3Load the first rows

ValleyMath recalculates as you type and keeps this plan on this device.

03 · Your best routes

Recommended allocation

Load the highest-value rows first. The full day-by-day list is below.

SF

24 StarfruitWine

+55,800g24 batches · KG
AF

80 Ancient FruitDried Fruit

+44,560g16 batches · DH
SF

12 StarfruitJelly

+16,140g12 batches · PJ
PK

8 PumpkinPickles

+4,912g8 batches · PJ
AF

4 Ancient FruitJelly

+4,020g4 batches · PJ
BB

60 BlueberryDried Fruit

+3,420g12 batches · DH
Rough capacity check: +7 Preserves jars · +2 Dehydrators under an estimate that sends each remaining stack through its strongest gold-per-morning route. This is not an optimized expansion plan.
Check the formulas

Loading your local plan…

Full schedule

13 grouped loads
D0Load 4 Dehydrators20 BlueberryDried Fruit · collect Day 1
D0Load 8 Preserves Jars8 PumpkinPickles · collect Day 3
D0Load 4 Preserves Jars4 Ancient FruitJelly · collect Day 3
D0Load 24 Kegs24 StarfruitWine · collect Day 7
D1Load 1 Dehydrator5 Ancient FruitDried Fruit · collect Day 2
D1Load 3 Dehydrators15 BlueberryDried Fruit · collect Day 2
D2Load 4 Dehydrators20 BlueberryDried Fruit · collect Day 3
D3Load 3 Dehydrators15 Ancient FruitDried Fruit · collect Day 4
D3Load 1 Dehydrator5 BlueberryDried Fruit · collect Day 4
D3Load 12 Preserves Jars12 StarfruitJelly · collect Day 6
D4Load 4 Dehydrators20 Ancient FruitDried Fruit · collect Day 5
D5Load 4 Dehydrators20 Ancient FruitDried Fruit · collect Day 6
D6Load 4 Dehydrators20 Ancient FruitDried Fruit · collect Day 7

Profit calculation explained

Measure the gain from processing, not the size of the chest

Review every formula →

Gross revenue rises whenever more items are entered, even if the production decision is poor. ValleyMath instead compares the finished plan with the value of selling the exact same processable inventory raw.

01

The baseline is a real alternative

Raw baseline value includes crop quality and the selected farming profession. It excludes Keep quantities because those units are not part of the decision. This makes extra profit a direct comparison between two uses of the same inventory.

02

Leftovers still have value

Crops that cannot fit into the selected horizon remain in the backlog and are valued at their raw sale price in final sale value. They are not treated as lost, processed, or silently carried into a later period.

03

The deadline changes the answer

Seven, fourteen, and twenty-eight days expose different machine constraints. A long Keg cycle may be best over four weeks while a faster route can win a short deadline because it completes more profitable batches in time.

Model scope: unmodded Stardew Valley 1.6.x · crop, brew, mushroom, honey, Raisin, and Caviar routes · one morning check per day · machines start empty on Day 0 · Casks are not included.

How the plan is made

A high sale price is not the same thing as a profitable production plan.

01

Count real capacity

Every batch occupies a real machine until the morning collection day shown in the plan.

02

Protect opportunity cost

Quality and the selected profession path change what the exact input stack would sell for raw. Artisan includes the Tiller crop bonus where it applies.

03

Keep your setup nearby

Your plan auto-saves in this browser. Bookmark the page and come back without a login or cloud account. Local save import is optional.

Reference this tool

Give readers the exact calculator.

Writing a guide, tool list, video description, or forum answer? Link to this page so another player can reproduce the calculation.

Clean page linkhttps://valleymath.com/stardew/profit-calculatorData modelStardew Valley 1.6.xUpdatedAugust 27, 2026
ValleyMath. “Stardew Valley Profit Calculator — Raw vs Artisan Goods” Data model: Stardew Valley 1.6.x. Page updated August 27, 2026. https://valleymath.com/stardew/profit-calculator
Check sources & formulas →

The clean reference never includes your inventory or private share-link data.

Common questions

Before you load the shed

See privacy details →
How do I calculate artisan goods profitability?

Compare the finished product value with the quality-adjusted raw sale value of the exact inputs consumed. ValleyMath shows that incremental difference and keeps unfinished batches in the raw-value baseline.

What raw sale value does the profit calculator use?

The baseline includes input quality and any eligible Tiller crop bonus. Selecting Artisan keeps Tiller because Artisan is reached through that profession path. This is the value you give up by processing the exact same units instead of shipping them raw.

Does the result show gross revenue or incremental profit?

The main result is incremental profit from processing. Final sale value, raw leftovers, and reserved value remain visible so you can audit the full outcome.

Which planning horizons are available?

Choose 7, 14, or 28 days. A shorter horizon favors faster cycles, while a longer horizon gives slow but valuable Keg routes more time to finish.

What happens to batches that do not fit before the deadline?

They remain in backlog and keep their raw sale value. The calculator never treats an unfinished batch as completed revenue.